KNOWN BUGS AND LIMITATIONS
* Overtime is currently fixed at 2 minutes. This is because the server doesn't report it, but I hope
it will do in the future. There exists an undocumented feature to change this, using [-o N],
where N is an integer from 0 to 9 (minutes).
Limitations for version 0.68d (also apply to v1.0 without Server Mod)
* IT IS NOT POSSIBLE (by design of the PK server):
- know what weapon was used in a kill
- know the items picked up by a player or his health/armor
- see the player's chat
* The bot may be in trouble when a player disconnects from the server and rejoins later during
the course of the match. If this occurs, it is possible that the final result is messed up. So please,
in this situation, just restart PiTaBOT when both players are in.
* If a player kills his oponent and also dies (suicide) at the same time, PiTaBOT will not report
any kill message on IRC, but the final scores will remain still correct.
* Events like player connect/disconnect/rename are only tracked during a match and not during
warmup time. It'll be improved in the next version.